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Tag Archives: combat
Tales of Tolvenia, Chapter Ten, Part Six
Date: 1 November 2011. Present: Eric (Goblina), Matthew (Jaren) and Zach (Haley). Last time, the party encounter some mutant goblin-spiders and Goblina’s spell to scare the party away with a fiery illusion didn’t work as well as hoped. In this … Continue reading
Posted in Campaign
Tagged 2d6, 2d6 RPG, caves, combat, dwarves, goblin-spiders, the Passage of the Kissing Snakes
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Tales of Tolvenia, Chapter Ten, Part Three
Date: 11 October 2011. Present: Andy (Dolo), Eric (Goblina), Matthew (Jaren) and Zach (Haley). On their fourth day underground, the party encountered a cave that had the tracks of what looked like a larger than usual rishtuk. Amongst the bones … Continue reading
Posted in Campaign
Tagged 2d6 RPG, caves, combat, Kalmeshi 2d6, rishtuks, Tales of Tolvenia
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Tales of Tolvenia, Chapter Ten, Part One
Date: 27 September 2011. Present: Andy (Dolo), Eric (Goblina), Zach (Haley). The party entered the cave system through the secret opening they’d found. Footing was treacherous – Malack in particular had trouble and kept slipping and falling over. However, they … Continue reading
Posted in Campaign
Tagged 2d6, 2d6 RPG, adventuring, caves, combat, Kalmeshi, lizards, Tales of Tolvenia
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Tales of Tolvenia, Chapter Nine, Part Three
Date: 30 August 2011. Present: Andy (Dolo), Eric (Goblina), Mike (Malack) and Zach (Haley). The fight against the choke beasts got underway in earnest. The small sized juveniles were tricky to hit, but they didn’t pack much punch themselves. However, … Continue reading
Rules Update: Skewer Attack and Skewer Attack Feat
I’ve created a new attack in the wake of Eric’s attacks against the eels: Skewer Attack A skewer attack is a variation of the basic attack and can only be made with a piercing mêlée weapon such as a sword … Continue reading
Posted in Rules Updates
Tagged 2d6, 2d6 RPG, attacks, combat, rules update, skewer attack, special attacks
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Rules Update: Brutal Attack
I’ve changed the rules for Brutal Attack: Proficiency: A Brutal Attack allows you to potentially double the damage your weapon deals. A Brutal Attack must be declared in advance. To make a Brutal Attack, make a basic attack with any … Continue reading
Tales of Tolvenia, Chapter Eight, Part Two
Date 2 August 2011. Present: Andy (Dolo), Eric (Goblina) and Zach (Haley). The party continued westwards, landed at Rendring then headed over land to Cheston. There, they heard stories of the mysterious elf (he had stayed there two nights, heading … Continue reading
Tales of Tolvenia, Chapter Seven, Part Two
Date: 21 June 2011. Present: Zach (Haley) and Eric (Goblina). The party rested in Neiglen for a few hours before heading onwards to Lallin. On the way to Lallin, they were attacked by a pair of ogres who were hiding … Continue reading
Posted in Campaign
Tagged 2d6, 2d6 RPG, combat, critical wounds, ogres, Tales of Tolvenia
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Rules Update: Specified Attack Against Sensitive Areas
Specified Attack An attacker may choose to attack a specific body area or part, or an item worn on the defender’s body. -1: top half, bottom half, left half or right half of body. -2: one of the six main … Continue reading
Posted in Rules Updates
Tagged 2d6, 2d6 RPG, combat, rules update, sensitive areas, specified attacks
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Tales of Tolvenia, Chapter Six, Part Four
Date: Present 7 June 2011. Present: Matthew (Jaren), Eric (Goblina) and Zach (Haley). Having previously found the tree where they hid the Vilstrithiani godstone turned into some vile abomination and been set upon by a handful of affected squirrels, the … Continue reading